Title: New Super Mario Brothers WiiRelease Date: November 15, 2009
Genre: Platformer
Rating: E for Everyone
Platform: Nintendo Wii
Publisher: Nintendo
Developer: Nintendo
Any gamer in my generation knows the significance behind this game. New Super Mario Brothers Wii isn’t just another crapshoot game in a long line of new Wii releases; it might possibly be the most important Wii release this holiday season.
New Super Mario Brothers Wii is the first side-scrolling Mario game for home consoles since the days of the Super Nintendo Entertainment System, or three console generations ago. This type of game is aimed towards gamers who grew up playing the genre and would like to rekindle the excitement they used to get from playing them. Another version of this game, New Super Mario Brothers was released for Nintendo’s portable DS system but the game was way too easy and could be completed in just a couple afternoons. This version is much harder. There are quite a few levels that it took me half a dozen attempts to complete. However this isn’t a bad thing, because I’d much rather have a challenge in games like this rather then blow through them and have them sit on the shelf collecting dust.
One thing I noticed when I first started playing is that the wireless controller is slightly less responsive then it’s corded counterpart. It took a couple minutes of playing before I was able to get the right timing down and stopped jumping too far over enemies and completely missed hitting boxes and platforms.
Within the first couple stages I was presently surprised to find Yoshi as a ridable companion. He had all the actions and abilities that he did for the SNES and they all look a little sweeter with better graphics. The more I played the more I realized it was just a teaser, since he rarely appears in the game. Also it’s not as if I can keep going back to that level to grab him and take him to additional levels because you lose him at the conclusion of the stage.
A bunch of power-ups can be collected throughout your travels. The normal set is here, mushroom, fire-power, star-power, but a few new ones have been added too. An ice-flower can be collected and used to freeze enemies. The frozen enemies can then be picked up and thrown. There is also a penguin suit that, much like the frog suit in SMB3, can be used to swim faster underwater, but this isn’t the limit of its abilities. It also shoots ice balls and can be used to slide, kind of like a koopa, but only on icy surfaces. There is even a helmet that causes Mario, or whatever character you are, to briefly fly into the air when you shake the Wii-Mote, an action that can be accidentally triggered with the slightest move of the controller.
New Super Mario Bros. Wii is only available for the Nintendo Wii. Although there are some minor headaches to overcome, the overall game is as solid as you would expect from the Mario franchise. The game is long in length and the levels are so vast it could take months to discover every hidden path and collectable coin.
Overall Rating: 



The Gaming Savant, Ryan Smith-MuzikReviews.com Video Game Review Staff Team Leader
October 24, 2009
For questions or comments on this review send an e-mail to rsmith@muzikreviews.com
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